EXERGAMING EXPERIENCE RATING SYSTEM (EERS) - version 2
This table allows you to input results into each catagory (column) to test the Exergame Rating System. Write the name of the game/exergame in the first column. You can choose any game/exergame you have knowledge and experience at using.
Please add any comments and constructive criticism in the message area below the table. There are no wrong answers here, only dubious ones! With every system, there needs to be testing to fine tune and ensure accuracy.
Please limit your input to 5 well recognised games (i.e. try Wii Fit, Wii Sports, DDR, Eyetoy, Rock Band) or less at the moment so we can get as many individuals contributing as possible rather than just a few people who may have used many games/exergames.
This table is to be updated soon to version 4 (the results will NOT be transferable from this table to the latest version).
GAME OR EXERGAME
|
MOTIVATION |
ENGAGEMENT |
ENERGY EXPENDITURE |
FUN |
INTERFACE
|
CUSTOMISABLE |
SKILL LEVELLING |
BIO-METRIC FEEDBACK |
INTER-VENTION CAPACITY |
MULTI-PLAYER |
SAFETY |
M50
SCORE
|
Total Score |
| DDR Konami |
8 |
6 |
8 |
8 |
9 |
4 |
4 |
2 |
7 |
8 |
6 |
39 |
70 |
|
Comments:(If you rating some catagories very high or very low, could you please briefly explain your reasoning)
|
| DDR Konami |
6 |
7 |
8 |
7 |
9 |
3 |
4 |
2 |
7 |
6 |
7 |
37 |
66 |
| Wii Fit |
8 |
7 |
7 |
8 |
8 |
6 |
7 |
7 |
5 |
3 |
8 |
39 |
75 |
| Wii Fit |
5 |
3 |
5 |
3 |
7 |
7 |
7 |
8 |
5 |
1 |
8 |
23 |
59 |
| Wii Sport |
8 |
7 |
2 |
3 |
5 |
5 |
7 |
5 |
7 |
8 |
8 |
25 |
65 |
| Wii Sport |
7 |
7 |
5 |
7 |
7 |
4 |
7 |
4 |
7 |
7 |
7 |
33 |
69 |
| Eyetoy Kinetic |
6 |
8 |
8 |
7 |
6 |
4 |
5 |
2 |
3 |
2 |
8 |
35 |
59 |
| Rock Band |
8 |
8 |
2 |
9 |
6 |
4 |
7 |
1 |
2 |
8 |
9 |
33 |
64 |
| Eyetoy Kinetic |
5 |
5 |
8 |
4 |
5 |
4 |
6 |
2 |
2 |
1 |
6 |
27 |
48 |
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Comments (8)
Sandra_Uhling said
at 2:34 pm on Sep 8, 2009
Hi,
well you should at least difference between the systems ;-)
There is a huge difference!
Brett W.M.Young said
at 6:15 am on Sep 9, 2009
Engagement, fun and safety in my view, will be affected by the hardware in use such as: Quality and size of the video screen (bigger the better), I use a projection system for DDR and most games for that matter. The style of dance mat/pad, either softpad and hardpad will affect the safety factor and timing (slipping soft mats). I've, more than once tripped over my softpads (which gives a pretty good indication of how 'balance challenged' I am), I would assume that a hardpad is more secure?!
Sandra_Uhling said
at 7:01 am on Sep 9, 2009
Hi Brett,
that highly depends on the player.
"Impact Pad" (only USB)
1-6 feet, recommended for absolute beginner and beginner
single: save (make sure it is flat on the floor)
double: the player has to be careful when he moves to the other pad
Standard Softpads
1-3 feet, only when you have no other solution
safety: slipping, wrinkle very fast
tip: use packet tape to fix it on the floor (first edges, then sides)
Hard pads:
depends on the height and how good you can feel the buttons
* as higher the pads are - more danger to fall, when you move to far
(double is very dangerous, because the risk to go to far is higher)
* when you can "feel" the buttons very good, it will be more save
Stepping:
On softpads stepping is better for your health
On hardpads you need good shoes and a "soft" stepping movements. Some kids do stomp and that is not good.
Seniors:
Safety bar is highly recomended.
Richard Coshott said
at 9:39 am on Sep 9, 2009
Safetey is quite an issue here, and I'm using Konami DDR but should have been clear it's for a console, retail offering - i.e. the slippery fabric pads - the standard softpads - which are awful for durability as well.
Richard Coshott said
at 3:44 pm on Sep 9, 2009
Just to clear this page up a bit, this realtes to the PS2 version of Konami's retail DDR with the standard softpad supplied in the package
Sandra_Uhling said
at 10:53 am on Sep 12, 2009
Machine Dance has a very high motivation. For myself it has one of the highest. The key is to have the music also on a CD. When I listen to the music, I get high interest to play it :-)
Stepmania has a "jukebox" and that is great. Just start it and after setting up you can start the game :-)
Richard Coshott said
at 1:21 pm on Sep 12, 2009
Machine Dance is quite dull. For myself it's not that appealing. This is reflected in my scores for DDR above which quantifies and explains my point of view.
Sandra_Uhling said
at 3:07 pm on Sep 13, 2009
some points for central information:
developer, publisher, website, system, age rating, software, hardware, both, own system, additional needed, ...
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